As a creative person I gravitate towards all kinds of art. I especially admire concept art for video games or for movies. There is something about the imperfections in concept art that makes me feel like I am closer to the level of a professional then the finished game makes me feel. I like 2d and 3d art. I like art that hints at a story and art that shows a character that someone has created. Character art is what I hope to do in the future. One person that inspires me is Jonathan Jacques-Belletete, art director for the video game Deus Ex Human Revolution. I read an article in the magazine, Imagine FX, about how Jonathan started from nothing when he built his team. He had them create each and every aspect of the game and he held the artwork to a strict criterion so that it would not lack detail and so there would be a strong affinity between how the game world and the characters were seen. In the link are some examples of concept work done for this game. The picture that really caught my eye because of how the bright yellow of his skin and the window contrast with the rest of the painting, was the second picture, the one of the man sitting smoking a cigarette with a gun on his lap. http://www.deusex.com/media/images?start=41. He is in the trailer too. http://www.youtube.com/watch?v=i6JTvzrpBy0. I really try to over exaggerate contrast of light and color in my work I feel like it gives my work style and it helps to convey emotion.
Often times ill focus completely on trying to imply narrative in my work because it helps me think more clearly and more in depth about a piece. I do this in hopes that ill someday be as good at it as Ralph Horsley, who worked with Wayne Reynolds to paint the cover art for the newest version of dungeons and dragons. http://ralphhorsley.blogspot.com/2010_09_01_archive.html
The image is the 9th one down on the page titled Enter the Lair.
The image is a tribute to the original cover of the Ancient Red Dragon done by Larry Elmore. I think this is such an iconic peace of artwork because it illustrates the classic tail of good versus evil. The image of a knight fighting a dragon and what it represents is and always will be something others and myself will appreciate because it is engrained in peoples subconscious.
Another kind of art that inspires me is the Pixar and DreamWorks animated movies, my favorite being How to Train Your Dragon. Some of the artists that worked on designing the main dragon in the movie were Takao Noguchi, Dominique Louis, and Simon Otto. http://farm5.static.flickr.com/4069/4260975781_0eebd33152.jpg
I am always amazed when I see how their drawings transformed into cg models for the movie. http://www.youtube.com/watch?v=qHUhygdAZIw
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